> For the complete documentation index, see [llms.txt](https://docs.remonster.world/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.remonster.world/play-guide/open-beta/skill-details.md).

# Skill Details

<figure><img src="/files/h216SNvvHUykfYJHZaLH" alt=""><figcaption></figcaption></figure>

1. Skill Name
2. Skill Rank
3. Skill Type
4. Element
5. Skill Level

   -Click to display parameters for different levels
6. Various Parameters
7. Buff/Debuff
8. Selectable Range
9. Description
10. Scope of Effect

***

## About Buff and Debuff Display

The percentages shown for buffs and debuffs vary in meaning depending on the type.

* **Effects that are always applied if the skill hits:**\
  → The displayed value represents the *effect amount*.
  * All buffs
  * Debuffs that lower base parameters (e.g., STR Decrease)
* **Effects that have a probability check upon skill hit (when the Monster has resistance):**\
  → The *chance of infliction* is displayed.\
  ![](/files/DD1x4iE2Tw1tpOhnJaNr)
  * For these, the effect amount is fixed regardless of the skill, and only the probability of infliction varies.

### **Examples:**

* *Paralysis* displays the infliction probability, and the effect itself is fixed.\
  ![](/files/fudyLFIw9A1mUv0cfLwW)
* *VIT Decrease* displays the effect amount and is guaranteed to occur if the skill hits.\
  ![](/files/ZUsHjgGpkyE4lu96BGkp)
