Meal

Set the meal to be given at the time of Action.

The nutritional balance consists of Energy, Body, and Condition, and decreases by 5 each week.

The following items are set for each type of meal.

  • Fatigue recovery

  • Stress recovery

  • Increase/decrease of body type value

  • Increase or decrease ofdegree of friendship according to preference

  • Variation of training policy according to preference

  • Energy

  • Body

  • Condition

  1. Current Nutritional Balance

    -Affects the likelihood of becoming sick

    • Yellow: Energy

    • Green: Body

    • Orange: Condition

  2. Choice of Meal

    -The background color represents the most abundant nutrient

  3. Meals Preferred by the Monster

  4. Meals Disliked by the Monster

  5. Premium

    -Checking the box improves the effectiveness of the meal instead of increasing the BIT you pay

Last updated