> For the complete documentation index, see [llms.txt](https://docs.remonster.world/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.remonster.world/play-guide/open-beta/monster-association/regeneration/fusion-regeneration.md).

# Fusion Regeneration

Combine either a Genesis Hash or a General Hash to regenerate a monster through fusion. Typically, a genuine seed with matching main and sub seed is produced; however, a derivative seed may be generated through this process.

Rather than consuming both regeneration times, the ability of the resulting monster tends to surpass that of monsters created through normal regeneration. Moreover, unlike the regular fusion, this method does not lead to a decrease in the monster's lifespan.

The cost will be the average of the normal regeneration of the two Hashes.

<figure><img src="/files/mHGvXv86PoNdbnf4AKsW" alt=""><figcaption></figcaption></figure>

<figure><img src="/files/MxyJwqrbH8ysx3tylHQA" alt=""><figcaption></figcaption></figure>

1. Seed display of selected Hash&#x20;
2. Selection of Base Hash&#x20;
3. Selection of Sub Hash&#x20;
4. Switch to normal regeneration&#x20;
5. Monster to be regenerated&#x20;
6. Execute regeneration&#x20;
7. Hold regeneration tickets \
   -Press button to consume ticket and regenerate without OAS
