> For the complete documentation index, see [llms.txt](https://docs.remonster.world/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://docs.remonster.world/game/item.md).

# Item

There are four main categories of items in the game, with some items having three levels of quality (Rare>UnCommon>Common) and varying degrees of effectiveness.

* Training Item\
  An item used when raising Monster.\
  It exerts an effect on a wide range of factors, including fatigue, stress, body type, training regimen, basic parameters, and lifespan.
* Boosting Item\
  An item used to boost monsters and Farms.
* Regeneration Item\
  An item used when regenerating a monster.\
  Monsters can be regenerated (random or fixed) without an NFT or any cost.\
  Monsters that are created using regeneration items can be traded, unlike those that are regenerated for free.
* Fusion Item\
  An item used for Monster Fusion.\
  New monsters created through the fusion process can be fixed and variation can be added to the parameters.

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