ðĒSector & Guild
In Re.Monster, there are two types: Sector and Guild. You must always belong to a Sector initially.
The Monster Association serves as a governing body for all trainers, and every player is automatically affiliated with it. There is a possibility that in-game events will be held in the future for each Sector and Guild to participate in.
Sector
At the beginning of the game, you will be assigned to one of the Sectors.
While there is no preference for any particular Sector, players should be aware of the following considerations:
Sector-competitive Ranking exists
Ranked matches take place with players belonging to different Sectors
Sector allocation is performed automatically for each Cycle
Ranking rewards are generated per Cycle
How Sector is allocated
Except for the random drawing at first login, players will be allocated in order according to their individual total score after the Cycle tally. If there are players with the same rank, they will be assigned different ranks. In such a case, the order will be randomly assigned.
1st : Sector A
2nd : Sector B
3rd : Sector C
4th : Sector C
5th : Sector B
6th : Sector A
...repeat below
Guilds have the following features:
Guilds have levels, and EXP is accumulated as cycle scores are earned by their players, and increases when cycle scores exceed a specified value.
As the Guild level rises, the maximum number of members allowed increases.
Guild level | EXP required | Member limit | Submaster limit | Any lole limit |
1 | 0 | 10 | 1 | 2 |
2 | 2,000 | 12 | 1 | 2 |
3 | 2,980 | 14 | 1 | 2 |
4 | 4,100 | 16 | 1 | 2 |
5 | 5,360 | 18 | 1 | 3 |
6 | 6,760 | 20 | 2 | 3 |
7 | 8,300 | 22 | 2 | 3 |
8 | 9,980 | 24 | 2 | 3 |
9 | 11,800 | 26 | 2 | 4 |
10 | 13,760 | 28 | 2 | 4 |
11 | 15,860 | 30 | 3 | 4 |
12 | 18,100 | 32 | 3 | 4 |
13 | 20,480 | 34 | 3 | 5 |
14 | 23,000 | 36 | 3 | 5 |
15 | 25,660 | 38 | 3 | 5 |
16 | 28,460 | 40 | 3 | 5 |
17 | 31,400 | 42 | 3 | 6 |
18 | 34,480 | 44 | 3 | 6 |
19 | 37,700 | 46 | 3 | 6 |
20 | 41,060 | 48 | 3 | 6 |
Creating a Guild requires a $OAS payment.
Changing the Guildâs name requires a $OAS payment.
Players can join a Guild regardless of their Sector affiliation.
Members can be master, submasters, any role, and general
Master authority: various settings, permission to apply, appointment of submasters, granting of various authorities, kicking of members, transfer of master authority, dissolution
Submaster authority: set authority, transfer of master
Any roles: set authority
Each role can be freely named by the master
If a master has not logged in for 30 days, a submaster can take over master privileges.
If there are multiple submasters, they will take over in the following order of priority: submaster 1, submaster 2, submaster 3.
After leaving a guild, you cannot join the next guild until 48 hours have passed.
Scores accumulated by the guild will be lost.
In Ranked Matches, members of the same Guild will not face each other.
A player can apply to join up to 5 guilds.
Once a player joins one of them, all other applications are cancelled.
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