There are four main categories of items in the game, with some items having three levels of quality (Rare>UnCommon>Common) and varying degrees of effectiveness.
- Training Item An item used when raising Monster. It exerts an effect on a wide range of factors, including fatigue, stress, body type, training regimen, basic parameters, and lifespan.
- Boosting Item An item used to boost monsters and Farms.
- Regeneration Item An item used when regenerating a monster. Monsters can be regenerated (random or fixed) without an NFT or any cost. Monsters that are created using regeneration items can be traded, unlike those that are regenerated for free.
- Fusion Item An item used for Monster Fusion. New monsters created through the fusion process can be fixed and variation can be added to the parameters.