# Battle UI

<figure><img src="https://1741247468-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FEEYV4ODjtb5mvMZqNOMY%2Fuploads%2F7eLvZMtV1ypD8nPN8IQ9%2Fimage.png?alt=media&#x26;token=778adcb7-117b-4401-9afb-649f45c72331" alt=""><figcaption></figcaption></figure>

1. Simple Parameters of the Monster
2. Auto Mode
3. Double Speed
4. Surrender
5. Moveable Range (green hexes)
6. Turn and Action Order
7. Action

***

## Simple Parameters&#x20;

<figure><img src="https://1741247468-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FEEYV4ODjtb5mvMZqNOMY%2Fuploads%2F0UP5ejZpuzUQ7urvGoAa%2Fimage.png?alt=media&#x26;token=d1f9017d-ed3c-4820-99f3-070220903420" alt=""><figcaption></figcaption></figure>

1.  HP

    -Becomes unable to battle when it reaches 0
2.  ST (Stamina)

    -Consumed when moving or using skills

    -Movement consumes 5 for the first hex, 7 for the second, and 9 for the third
3. Mental Buff/Debuff
4. ID
5.  Upper row: Physical Buff

    Lower row: Physical Debuff

***

## Turn and Action Order

<figure><img src="https://1741247468-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FEEYV4ODjtb5mvMZqNOMY%2Fuploads%2F3p7sTHkvLbN9lQDyDE44%2Fimage.png?alt=media&#x26;token=6997aa89-5d01-4d42-9873-f467418cac5f" alt=""><figcaption></figcaption></figure>

1. Current Action Monster
2. Current Turn
3.  SPD (Speed)

    -The order of action of the monsters is determined by the order of their SPD\
    -SPD is reduced by Delay caused by skill use and Delay Damage caused by being hit by a skill, and the order of action changes in real time.

    -Delay is reset when it is the monster's turn.
4. ID
5. Switching to the Next Turn

***

## Action

<figure><img src="https://1741247468-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FEEYV4ODjtb5mvMZqNOMY%2Fuploads%2FtdljgFsrec0Fa7ZxaIFq%2Fimage.png?alt=media&#x26;token=6e904e07-91d2-4e82-b152-e3a4fe6e075b" alt=""><figcaption></figcaption></figure>

1. Selectable Range of Skills
2. Hit Rate on Target
3. End of Action
4. Consumed ST (Stamina)
5. Element Icon
6. Click for details
7. Current HP/ST
8.  Move

    -Used to return to movement after selecting a skill
9. Knockback
10. Defense

***

## Simple Skill Details

<figure><img src="https://1741247468-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2FEEYV4ODjtb5mvMZqNOMY%2Fuploads%2F4xE2mHosfghplg5tDf9p%2Fimage.png?alt=media&#x26;token=ec473b87-e199-412e-a081-0f833d9f8984" alt=""><figcaption></figcaption></figure>

1. Skill Name
2. Skill Rank
3. Skill Type
4. Element
5. Level
6. Enhancement Rate of Skills Due to Surplus ST
7. Skill Parameters
